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vgb_amiga_0.3
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amiga.c
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C/C++ Source or Header
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1978-11-24
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204 lines
/** VGB: portable GameBoy emulator ***************************/
/** **/
/** Amiga.c **/
/** **/
/** Amiga-specific graphics and joystick routines **/
/** drivers. **/
/** **/
/** Copyright (C) Michael Boese & Matthias Bethke 1995 **/
/** based on the X11 version by Marat Fayzullin and **/
/** Elan Feingold **/
/** You are not allowed to distribute this software **/
/** commercially. Please, notify me, if you make any **/
/** changes to this file. **/
/*************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <signal.h>
#include "GB.h"
#include "rawkeys.h"
/** Various variables and short functions ********************/
#define WIDTH 160
#define HEIGHT 144
char *Title = "VGB Amiga V0.3";
int ExitFlag = 0;
int SaveCPU = 1;
byte *XBuf,*LinePtr;
struct Screen *scr;
struct Window *win;
struct RastPort *rp;
UBYTE Palette[4]={1,2,3,4};
char ReqText[]= "Virtual Gameboy V0.2\n\
Amiga version by\n\
Michael Boese & Matthias Bethke\n\n\
In-game keys:\n\
'x' - Button 'A'\n\
'y' - Button 'B'\n\
'.' - 'Select'\n\
'-' - 'Start'\n\
All 4 buttons simultaneously: RESET\n\n\
Cursorkeys: Joypad";
struct EasyStruct HelpReq =
{
sizeof(struct EasyStruct),
0,
"VGB Amiga Help",
ReqText,
"Like it!"
};
int InitMachine()
{
if(scr = LockPubScreen(NULL))
{
if(win = OpenWindowTags(NULL,
WA_Left,(scr->Width - WIDTH)/2,
WA_Top,(scr->Height - HEIGHT)/2,
WA_InnerWidth,WIDTH,
WA_InnerHeight,HEIGHT,
WA_Title,Title,
WA_GimmeZeroZero,TRUE,
WA_CloseGadget,TRUE,
WA_DragBar,TRUE,
WA_SizeGadget,FALSE,
WA_RMBTrap,TRUE,
WA_Activate,TRUE,
WA_IDCMP,IDCMP_RAWKEY|IDCMP_CLOSEWINDOW,
TAG_END
))
{
UnlockPubScreen(NULL,scr);
rp = win->RPort;
AllocatePens();
if(XBuf=AllocVec(sizeof(byte)*HEIGHT*WIDTH,MEMF_ANY)) return(1);
} else
{
fprintf(stderr,"Can't open window :(((\n");
}
} else
{
fprintf(stderr,"No default PubScreen!\n");
}
}
/** TrashMachine *********************************************/
/** Deallocate all resources taken by InitMachine(). **/
/*************************************************************/
void TrashMachine(void)
{
int i;
FreeVec(XBuf);
CloseWindow(win);
for(i=0; i<4; i++) ReleasePen(scr->ViewPort.ColorMap,Palette[i]);
}
/** PutImage *************************************************/
/** Put an image on the screen. **/
/*************************************************************/
void PutImage(void)
{
WriteChunkyPixels(rp,0,0,WIDTH,HEIGHT,XBuf,160);
}
/** Joystick *************************************************/
/** Return the current joystick state. **/
/*************************************************************/
byte Joystick(void)
{
struct IntuiMessage *imsg;
ULONG imsg_Class;
UWORD Code;
int J;
static byte JoyState=0xff;
if(imsg = (struct IntuiMessage*)GetMsg(win->UserPort))
{
imsg_Class = imsg->Class;
Code = imsg->Code;
ReplyMsg((struct Message*)imsg);
switch(imsg_Class)
{
case IDCMP_CLOSEWINDOW : ExitFlag = 1;
break;
case IDCMP_RAWKEY :
if(Code & 0x80)
{
switch(Code & 0x7f)
{
#ifdef DEBUG
case KEY_F1: Trace=!Trace;
break;
case KEY_F2: puts("\n*** REGISTERS: ***"); //F2 up
for(J=0xFF40;J<0xFF50;J++)
printf("(%Xh) = $%X\n",J,*(RAM+J));
printf("\n");
break;
#endif
case KEY_HELP: EasyRequestArgs(NULL,&HelpReq,NULL,NULL);
case KEY_DASH: JoyState|=0x80;break; //start
case KEY_PERIOD: JoyState|=0x40;break; //select
case KEY_Y: JoyState|=0x20;break; //B
case KEY_X: JoyState|=0x10;break; //A
case KEY_CDOWN: JoyState|=0x08;break; //down
case KEY_CUP: JoyState|=0x04;break; //up
case KEY_CLEFT: JoyState|=0x02;break; //left
case KEY_CRIGHT: JoyState|=0x01;break; //right
}
} else
{
switch(Code)
{
case KEY_ESC: ExitFlag = 1; break;
case KEY_DASH: JoyState&=0x7F;break;
case KEY_PERIOD: JoyState&=0xBF;break;
case KEY_Y: JoyState&=0xDF;break;
case KEY_X: JoyState&=0xEF;break;
case KEY_CDOWN: JoyState&=0xF7;break;
case KEY_CUP: JoyState&=0xFB;break;
case KEY_CLEFT: JoyState&=0xFD;break;
case KEY_CRIGHT: JoyState&=0xFE;break;
}
}
}
}
if(ExitFlag)
{ TrashGB();TrashMachine();exit(0); }
return(JoyState);
}
void AllocatePens(void)
{
int i;
struct
{
LONG r,g,b;
} GB_Colors[4] = {{0xffffffff,0xffffffff,0xffffffff},{0x98ffffff,0x98ffffff,0x98ffffff},
{0x58ffffff,0x58ffffff,0x58ffffff},{0x00ffffff,0x00ffffff,0x00ffffff}};
for(i=0; i<4; i++)
{
Palette[i] = (UBYTE)(ObtainBestPenA(scr->ViewPort.ColorMap,GB_Colors[i].r,GB_Colors[i].g,GB_Colors[i].b,NULL));
}
}
/** Common.h *************************************************/
/** Parts of the drivers common for Unix/X and MSDOS. **/
/*************************************************************/
#include "Common.h"